6/21/2023 0 Comments Gearcity game vehicle too slowI cant buy any used car from a foreign country here. Originally posted by Vertibird:Well, you know better but used cars shouldnt be universally sold. But that will be only enabled in the hard modes. In the future we might implement an import tax, inverse to the city taxes. Too much work for one person to do in any reasonable amount of time. There are no trade restrictions implemented in the game due to how much data and research it would take. Is it ok to open a branch in Paris if my company and factory is in London? ( because its international trade). London has 7,000,000 people, all the other cities around it have 500,000. Outside of that, you just have to wait for populations and per capitas to increase. Do I have to keep branches open for some time so that their sales increase too?Depending on the quality of your branch (the more sliders you gave it when you designed the branch) more dealerships will attach themselves to the branch, and that will increase the sales over time. However, we reduce the amount of vehicles sold in the secondary.Ĭustomers are more likely to buy a used SUV though instead of jumping to a different type.Īlso my other branches outside london have so low sales. Once all the primary pooled populations calculate, we calculate the secondary pool to see if there are any vehicles as the secondary choice. (So off the top of my head, station wagon, shooting brake, pickup truck, csuv, crossovers, etc). So how does the game simulate this? You go in looking for an SUV, you don't find one you want, so you are repooled and distributed into a secondary car type based on SUV stats. In real life I wanted to buy a car to drive with my family, I was thinking to buy a SUV, then I decided to buy a sedan (since both can be used in city with family). So Sedan sales do not directly effect Phaeton Sales.ĭo the sedan models reduce my sales?If you have 6 sedans, then they're completing against each other for sales. I've just made a try with latest build and made a 71Km/h phaeton with a 12hp engine for $353 with a 26 specific rating.ĭo different models in the market affect each others sales? For example if there are 6sedan models in market and 1 phyton, can I sell my phyton model without competition? Sales are segmented into vehicle types. Luxurious features in the car also increase the weight and since they can also cost a lot you'll want to keep them to a minimum in the early years. I usually go for a steam engine in the early year as although very heavy and big, it's quite cheap and have a decent torque (I think it's very important early, not sure), compared to 2 cylinders engine.ĭon't use too large/lengthy chassis as it increase the weight and drag significantly. It can really make a difference ! Front size also matters. If you want to improve your speed, always pick smaller body and put the height slider to a minimum. Betweend around 40Km/h for luxury sedan/full size sedan to 70-80 for smaller car.Īll my design have horrible fuel consumption though. With a 4 gear fully set to top speed gear, I usually achieve decent speed at affordable cost. I tend to go for use between 10 and 20hp before 1910. In early years, you are bound to have underpowered engine, unless selling very high end vehicule. You need to gear the gearbox for torque to help out the underpowered motor to move. If you geared the gearbox for top speed, the vehicle is too heavy and underpowered to ever get to those speeds. But he will be going faster in the lower gear than he was in the higher gear. Where as if he switches to the lower gears (bigger gears) the bicycle will move, although it will become very tiring (he won't have enough power) to move faster than a certain speed. If he is on the high gear numbers ( smaller gears) when he peddles the bicycle, the peddles will go very fast, but he will not move very fast. Think of it like an extremely obese person on a bicycle. Since your engines are quite weak (as it is with the time period) you should design your gearboxes to maximize torque rather than gearing them for top speed. Sorry for the late reply, I was out of office. The result is my car doesnt sell well and its game over. Although I keep sliders near middle my cars top speed always extremely low like 16km/h. How many horsepowers do I need to carry a car? I used advanced and assisted designers. I built 15hp engine and lowered the weight of chassis,engine,gearbox it still says its too heavy, vehicle is too slow etc. Originally posted by Vertibird:All the vehicles I built up to 1907s are always too heavy for the engine.
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